Received: from nova by mail2.netcom.com (8.6.9/Netcom)
id EAA15655; Sat, 21 Jan 1995 04:22:19 -0800
From: Jeric@cup.portal.com
Received: from hobo.online.portal.com (hobo.online.portal.com [156.151.5.5]) by nova (8.6.9/8.6.5) with ESMTP id EAA07040 for <lightwave-l@netcom.com>; Sat, 21 Jan 1995 04:22:49 -0800
Received: (pccop@localhost) by hobo.online.portal.com (8.6.7/8.6.5) id EAA07237 for lightwave-l@netcom.com; Sat, 21 Jan 1995 04:22:48 -0800
To: lightwave-l@netcom.com
Subject: Re: Figuring out LW motions & scenes
Lines: 27
Date: Sat, 21 Jan 95 04:22:48 PST
Message-ID: <9501210422.2.7049@cup.portal.com>
X-Origin: The Portal System (TM)
Sender: owner-lightwave-l@netcom.com
Precedence: bulk
>
>Kurt (& all):
>
>I would assume this is legal. The motion files are ASCII text files, I
>just need to understand thier format so I can use the motion I model in
>LW within another program I am working on. Besides, information such as
>this would make LW ever more useful to the interactive / video game world.
>
>I'm still looking for the info!
What EXACTLY don't you understand about the motion files?
<sheesh, ya want some help, be specific.>
>trace@infomatch.com trace@netcom.com more arriving soon!